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Better projects start with clarity.

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Start with a proof of concept

You have a goal, big idea, or change.

Do you start with design, a pilot, or going big?

What if it is none of those?

If you have low certainty about the goal, or what you actually need to build, the next step may be to prove the idea first.

When to prove the idea first

Sometimes, when your goal is unclear, it will be difficult to select the best option.

That is when a proof of concept can help. It gives you a small way to test whether an idea can work before you ask people to commit to a bigger route.

I created a short demo to show how to use Confluity’s Setup To Prove It Works play.

Specifically, it shows how you may want to test the idea before you commit to a larger build, design, or pilot.

Test your assumptions early before you invest more time, budget, or reputation.

Implication for the reader

A project can feel urgent and still need a small test first.

If the goal, route, or solution is unclear, going straight into design can create more work later. A proof of concept helps you learn before the cost of change becomes too high.

One quick action

Before you decide how big to go, ask:

  • What assumption would change our decision if it was wrong?
  • What small test could prove whether that assumption is true?
  • What would we do differently after the test?

If the answer is useful, start with a proof of concept.

Start with Setup To Prove It Works →

Further reading

Focus on what matters most.

Get the big things right with Confluity.

Greg

One quick, practical solution each week.

Confluity Project Model sitemap

Model overview

What are Jobs?

The model is organised into three Jobs:

Job 1: Set the Direction - shape the purpose into options and a preferred way forward.

Job 2: Prove It Works - test assumptions and reduce risk before going big.

Job 3: Make It Happen - deliver at scale and make sure people actually use what you build.

What are Simple Rules?

The model contains simple rules. These are short principles drawn from experience that help you make better decisions. Jobs, tasks, and plays help you put those rules into practice.

What is a Play?

A Play is a method or tool that helps you apply a rule or complete a task. Use the recommended Plays first for simpler projects before exploring others.

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