Help us improve Confluity, Give feedback

Loading Deliver a Project…

The jobs projects ask you to do

Most projects move through three kinds of work. First, you need direction. Then you need proof. Then you need delivery. Experienced project people notice which job is needed now, and what decision the project is moving towards.

Set the Direction

When the work is unclear, your job is to create direction. Get clear on why the work matters, who needs to be involved, and what good would look like before momentum takes over.

Prove It Works

When people want to commit before there is enough evidence, your job is to reduce doubt. Test the idea, learn early, and use evidence instead of hope to decide what to do next.

Make It Happen

When the pressure builds, your job is to turn the chosen approach into real use. Keep people aligned, manage the moving parts, and adapt without losing control.

You do not need every answer at the start. You need to know which job the project needs from you next.

Jobs and Simple Rules

In real work, a job is the thing the project needs you to get right now. A simple rule is a piece of expert judgement that helps you do that job well. It gives you a clearer way to decide what matters, without reaching for a heavy manual.

Plays for real situations

A play is a practical way to handle a situation. It might be a method, a template, a set of questions, or a tool. When the work gets messy, a play helps you act with more confidence.

Experienced project people build up a bank of plays over time. Confluity puts those plays in one place, so you can find the right support when a simple rule is not enough.

Check decision readiness before you commit

Experienced project people know that big decisions need a pause. Before you invest more time, go bigger, or lock in the plan, check whether the project is healthy enough to move on.

Simple rule: projects don’t go wrong, it’s bad decisions that set them on the wrong direction.

The Confluity Project Model Readiness Assessment uses the 12 rules to scan your project quickly. It helps you see where the setup is thin, what needs attention, and whether you are ready for the next big decision.

No sign-up needed to begin.

Get your bearings

Understand project delivery and what makes for success with these resources

Insights

Short ideas on why project work feels hard, where control gets lost, and how to get it back.

Explore insights

Foundations

Learn the basics: what a project is, what success means, and how to start well.

Read foundations

Blog

Practical notes on delivery, confidence, control, and using simple rules in real work.

Read the blog

Simple Rules

Find the small set of project rules that help people make clearer decisions, avoid predictable traps, and keep delivery moving.

Make your rules

Confluity Project Model sitemap

Model overview

What are Jobs?

The model is organised into three Jobs:

Job 1: Set the Direction – shape the purpose into options and a preferred way forward.

Job 2: Prove It Works – test assumptions and reduce risk before going big.

Job 3: Make It Happen – deliver at scale and make sure people actually use what you build.

What are Simple Rules?

The model contains simple rules. These are short principles drawn from experience that help you make better decisions. Jobs, tasks, and plays help you put those rules into practice.

What is a Play?

A Play is a method or tool that helps you apply a rule or complete a task. Use the recommended Plays first for simpler projects before exploring others.

Downloads